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Game server hosting

Hytale server hosting for Chapter I

Chapter I: Out of the Breach is out now.

Hytale server hosting, from 4 GB RAM. CloudShield DDoS protection and automatic backups included.

From
$10.09 $8.58/mo
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Hytale Adventure
Hytale Ready to deploy
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Your Hytale server Ready to deploy 4–32 GB Your choice ~60s $10.09 $8.58/mo
Build your server

No card needed. Keep it any time and your world carries over.

Minecraft: Java Edition $6.99 $5.94 Minecraft: Crossplay $6.99 $5.94 Project Zomboid $20.49 $17.42 Palworld $20.19 $17.16

Pick your plan

Per-GB pricing, no setup fees, upgrade any time.

Halloween sale — 15% off for life · code HALLOWEEN15

Build your server
GB
DDR5 RAM
$ $/mo
Start small — you can upgrade in one click as your community grows. Deploy now
Starter
$10.09
$8.58 /mo
Vanilla worlds and small crews.
•4 GB DDR5 RAM
•1 CPU core
•20 GB NVMe storage
•A few friends
•Automatic backups
•DDoS protection
Select
Most picked
Pro
$20.19
$17.16 /mo
Modpacks and mid-size communities.
•8 GB DDR5 RAM
•1 CPU core
•40 GB NVMe storage
•Up to 20 players
•Automatic backups
•DDoS protection
Select
Dedicated
$81.09
$68.93 /mo
Whole-node performance for big networks.
•32 GB DDR5 RAM
•1 CPU core
•160 GB NVMe storage
•50+ players
•Automatic backups
•DDoS protection
Select

Built for Hytale

One-click mod installer

Browse, search and install Hytale mods from the panel.

Full server control

Every setting exposed in the control panel — no config-file digging.

NVMe hardware throughout

Tuned specifically for Hytale's workloads.

Free migration

Bring an existing Hytale server across at no charge.

Out now

What Chapter I means for your server

Chapter I: Out of the Breach arrived on 12 October 2026 as the first chapter of Hytale's early access. It brings the Goblin Breach, the Guttering Hollows biome and the Deepworks dungeon with two boss fights, and existing worlds get it too. These are the parts that matter if you run a server, all taken from Hytale's own patch notes.

Update 7 on every new server

New servers install the current Hytale release, build 0.7.0, on their own. An existing server checks for it every time it starts, so a restart is all it takes.

Lighter on the server

Hytale cut the server's work for blocks, fluids and farmland, lowered memory use when saving worlds and shrank save files. Existing worlds upgrade themselves the first time they load.

Steadier multiplayer

A fresh server no longer freezes when several players join at once, one player's connection can no longer break networking for everyone, and servers close connections cleanly when they stop.

Mods and admin tools

Mods can now ship whole worlds, rule changes reach players instantly and bans close every connection. Some older mods need an update from their author for Chapter I.

An upgraded world cannot be opened on an older server build, so take a backup before you restart if you might want to go back.

Read Hytale's Chapter I post
Hytale World Exploration
Epic adventures

Explore a Procedurally Generated World

Venture through vast, procedurally generated worlds filled with unique biomes, dungeons, and secrets. Build, craft, and create your own adventures in the blocky sandbox of Hytale.

Diverse wildlife

Meet Unique Creatures

Encounter diverse creatures and NPCs throughout your journey. From friendly companions to challenging bosses, every zone brings new surprises.

Hytale Creatures
Hytale Modding
Fully moddable

Endless Modding Possibilities

Transform your server with mods, custom game modes, and mini-games. Our one-click mod installer makes it easy to customize your Hytale experience.

Featured partners

Creators who run their communities on CloudNord.

Distant Horizons Distant Horizons
Theomonty Theomonty
JustAen JustAen
Dokibird Dokibird
Goutros Goutros
Bricks 'O' Brian Bricks 'O' Brian

Every plan includes

Instant automated setup
Full SFTP + file manager
Automatic game updates
One-click modpack installs
Free migrations
Automatic backups
3-day full refund
DDoS protection, always on
The detail

Running a Hytale server

Hytale is in early access, and Chapter I: Out of the Breach is its newest update. Honest advice about server sizing is still short, because every update changes how heavy a world is, so we have sized these plans against comparable sandbox games and will revise them as real numbers arrive. What we can commit to is the unglamorous part: modern hardware in the location you choose, full file and console access, automatic backups, and a plan you can change in one click when your world turns out heavier than expected.

Hytale

How much RAM do you need?

A few friends 4 GB A small private world. Revisit once you have played in.
Up to 20 players 8 GB A regular group sharing one world.
Up to 50 players 12 GB A public community server.
50+ players 16 GB and up Large community. Guidance will firm up over time.

A guide, not a limit — you can change plan later without losing your world.

Getting started

01
Pick a plan and location

Latency matters more than specification for a shared world, so choose from our 18 locations by where your players actually live, then size the RAM for your group.

02
Deploy in about a minute

The server is provisioned automatically after checkout. You get the control panel, a file manager, SFTP and console access from the moment it comes up.

03
Configure and invite

Set the server name, access rules and world options from the panel, then share the address. Start private if you would rather shake problems out before opening up.

04
Adjust as you learn

Hytale is still in early access and each update changes how a server behaves. Changing plan is one click, up or down, and your world files stay exactly where they are.

Split your server

Turn one server into two, for the same money

Need a database, a test server or a second world? Split RAM off the server you already have. You are re-allocating memory you already pay for, so the total barely moves — no second order, no migration.

Before
8 GB RAM

Hytale

per month $20.19
After
6 GB RAM

Hytale

Same world, same players, same address.

per month $13.69
After
2 GB RAM

MariaDB

A database server of your own.

per month $7.49

$20.19 before · $21.18 after — two servers, one bill

Database servers

A real database, not a shared one

Split off a database and you get your own MariaDB, PostgreSQL or MongoDB server — its own RAM, its own storage, its own version. Not a schema on a box shared with a thousand other people.

Your own instance

Dedicated RAM and CPU. A heavy query on someone else's database can't slow yours down.

Pick your engine and version

MariaDB, PostgreSQL or MongoDB, each with every version worth running — choose at creation, keep it until you decide otherwise.

Manage it in the panel

Create databases and users, browse tables and run queries from the browser.

Reachable from your servers

Point your plugins at it over the private network — no public exposure needed.

Splitting is done from your server's page once it is running — nothing to order.

FAQ

Before you order

The things people ask about Hytale hosting before they deploy. Anything else — the crew is around 24/7.

Ask on Discord
Yes. Chapter I: Out of the Breach is Hytale Update 7, server build 0.7.0, and it is what new servers install today. An existing server picks it up the next time it starts, and existing Exploration Mode worlds get the chapter too, starting at the Forgotten Temple.
The newest build on Hytale's release patchline, which is Chapter I (0.7.0) right now. Your server checks for a newer build every time it starts and downloads it on its own. When Hytale has a pre-release out, you can switch the patchline to pre-release in your server's startup settings.
Yes. Every Hytale server has a Mods tab that searches CurseForge and installs mods in one click, and you can upload your own through the file manager or SFTP. Chapter I changed parts of Hytale's modding API, so a mod made for an older update may need a new version from its author.
Deployed instantly after ordering — you'll be playing within minutes.
We don't set a cap. New servers start with a 100 player limit in config.json, which you can change, and the real limit is your plan's RAM and how busy the world gets. The sizing guide on this page is a good place to start.
NVMe SSDs, high-clock CPUs and optimised networking, configured for Hytale specifically.
24/7 via ticket system and Discord, for both technical issues and general Hytale help.
Treat it as a starting point. Hytale is still in early access and every update, Chapter I included, changes how heavy a world is, so these figures are drawn from comparable sandbox games rather than from years of Hytale data. We will revise them as real figures arrive, and changing plan takes one click.
Yes. Upgrades and downgrades are done from the control panel and your files stay where they are. Start smaller than you think you need and move up when you can see the server working hard — that is much easier than guessing high and paying for headroom you never use.
The one closest to most of your players, from 18 worldwide. For a shared world, latency is the difference between a server that feels responsive and one that feels vague, and no amount of extra RAM makes up for it. Pick by where people actually live, not by where you do.
Automatically. Every time your server starts it asks Hytale's official downloader for the newest build and installs it before booting, and your world and config files stay put. Hytale upgrades a world the first time it loads on a new build, and an upgraded world cannot be opened on an older one, so take a backup first if you might want to roll back.

18 locations worldwide

A global network of high-performance nodes, so you get the best possible ping no matter where your players are.

All regions online
CloudNord server locations worldwide
Nuremberg de
Helsinki fi
London gb
Stockholm se
Paris fr
Amsterdam nl
New York us
Philadelphia us
Washington DC us
Boston us
Dallas us
Phoenix us
Portland us
Montréal ca
Singapore sg
Mumbai in
Tokyo jp
Brasília br
Europe Nuremberg Helsinki London Stockholm Paris Amsterdam
North America New York Philadelphia Washington DC Boston Dallas Phoenix Portland Montréal
Asia-Pacific Singapore Mumbai Tokyo
South America Brasília
CloudShield

DDoS protection, included

Every server sits behind always-on filtering at the network edge. Attack traffic is dropped before it reaches your node, so your players stay connected and you are not billed extra for the privilege.

On by default

Nothing to enable, configure or buy as an add-on. Active from the moment your server is created.

Filtered at the edge

Volumetric traffic is dropped upstream of your node, so your CPU and RAM keep serving players.

Game-aware filtering

Rules are tuned for game protocols, so real players are not caught alongside the attack traffic.

Nothing for you to do

Mitigation starts automatically. If something does get through, support can see it and respond.

Attacks, dropped Players, through
Enterprise network

Powered by a 10Gbps network

Every node sits on a 10Gbps uplink with direct routes into the major exchanges, so traffic reaches your players over as few hops as possible. Less distance, fewer transits, lower and steadier ping.

10 Gbps
Uplink on every node
99.9%
Uptime target
24/7
Network monitoring

Direct peering with Tier 1 networks and major exchanges. Availability varies by location.

Same infrastructure, every game

AMD Ryzen 7 7700 or equivalent nodes, DDR5 RAM, NVMe storage and a 10Gbps network, in 18 locations across Europe, North America, Asia-Pacific, South America and Oceania.

Start your Hytale server

Deployed in seconds. Backed by humans, 24/7.