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Halloween sale · 15% off for life · code HALLOWEEN15

CloudNord

Game server hosting

Hytale server hosting for Chapter I

Chapter I: Out of the Breach is out now.

Hytale server hosting, from 4 GB RAM. CloudShield DDoS protection and automatic backups included.

From$10.09$8.58/mo

Build your server

Hytale

RAMUp to 20 players
8 GB

1 CPU core · 40 GB NVMe storage

You pick the location at checkout. The price is the same in all 18.

Setup
~60s
Per month
$20.19$17.16

The sale price: 15% off for life, applied at checkout.

Continue to checkout

No card needed. Keep it any time and your world carries over.

Pick your plan

Per-GB pricing, no setup fees, upgrade any time.

Starter

$10.09$8.58/mo

A few friends

  • 4 GB RAM
  • 1 CPU core
  • 20 GB NVMe storage
  • Automatic backups
  • DDoS protection

Pro Most picked

$20.19$17.16/mo

Up to 20 players

  • 8 GB RAM
  • 1 CPU core
  • 40 GB NVMe storage
  • Automatic backups
  • DDoS protection

Dedicated

$81.09$68.93/mo

50+ players

  • 32 GB RAM
  • 1 CPU core
  • 160 GB NVMe storage
  • Automatic backups
  • DDoS protection

Built for Hytale

Every plan includes

  • Instant automated setup
  • Full SFTP + file manager
  • Automatic game updates
  • Free migrations
  • Automatic backups
  • 3-day full refund
  • DDoS protection, always on
One-click mod installer
Browse, search and install Hytale mods from the panel.
Full server control
Every setting exposed in the control panel, no config-file digging.
NVMe hardware throughout
Fast world loads and saves, on the same nodes every game here runs on.
Free migration
Bring an existing Hytale server across at no charge.

Out now

What Chapter I means for your server

Chapter I: Out of the Breach arrived on 12 October 2026 as the first chapter of Hytale's early access. It brings the Goblin Breach, the Guttering Hollows biome and the Deepworks dungeon with two boss fights, and existing worlds get it too. These are the parts that matter if you run a server, all taken from Hytale's own patch notes.

Read Hytale's Chapter I post
Update 7 on every new server
New servers install the current Hytale release, build 0.7.0, on their own. An existing server checks for it every time it starts, so a restart is all it takes.
Lighter on the server
Hytale cut the server's work for blocks, fluids and farmland, lowered memory use when saving worlds and shrank save files. Existing worlds upgrade themselves the first time they load.
Steadier multiplayer
A fresh server no longer freezes when several players join at once, one player's connection can no longer break networking for everyone, and servers close connections cleanly when they stop.
Mods and admin tools
Mods can now ship whole worlds, rule changes reach players instantly and bans close every connection. Some older mods need an update from their author for Chapter I.

An upgraded world cannot be opened on an older server build, so take a backup before you restart if you might want to go back.

Running a Hytale server

Hytale is in early access, and Chapter I: Out of the Breach is its newest update. Honest advice about server sizing is still short, because every update changes how heavy a world is, so we have sized these plans against comparable sandbox games and will revise them as real numbers arrive. What we can commit to is the unglamorous part: modern hardware in the location you choose, full file and console access, automatic backups, and a plan you can change in one click when your world turns out heavier than expected.

How much RAM do you need?

PlayersRAMTypical use
A few friends4 GBA small private world. Revisit once you have played in.
Up to 20 players8 GBA regular group sharing one world.
Up to 50 players12 GBA public community server.
50+ players16 GB and upLarge community. Guidance will firm up over time.

A guide, not a limit: you can change plan later without losing your world.

Getting started

  1. 01

    Pick a plan and location

    Latency matters more than specification for a shared world, so choose from our 18 locations by where your players actually live, then size the RAM for your group.

  2. 02

    Deploy in about a minute

    The server is provisioned automatically after checkout. You get the control panel, a file manager, SFTP and console access from the moment it comes up.

  3. 03

    Configure and invite

    Set the server name, access rules and world options from the panel, then share the address. Start private if you would rather shake problems out before opening up.

  4. 04

    Adjust as you learn

    Hytale is still in early access and each update changes how a server behaves. Changing plan is one click, up or down, and your world files stay exactly where they are.

Split your server

Turn one server into two, for the same money

Need a database, a test server or a second world? Split RAM off the server you already have. You are re-allocating memory you already pay for, so the total barely moves: no second order, no migration.

Before

8 GB RAM

Hytale

per month$20.19

split

After

6 GB RAM

Hytale

Same world, same players, same address.

per month$13.69

2 GB RAM

MariaDB

A database server of your own.

per month$7.49

$20.19 before · $21.18 after: two servers, one bill

Database servers

A real database, not a shared one

Split off a database and you get your own MariaDB, PostgreSQL or MongoDB server: its own RAM, its own storage, its own version. Not a schema on a box shared with a thousand other people.

Your own instance
Dedicated RAM and CPU. A heavy query on someone else's database can't slow yours down.
Pick your engine and version
MariaDB, PostgreSQL or MongoDB, each with every version worth running. Choose at creation and keep it until you decide otherwise.
Manage it in the panel
Create databases and users, browse tables and run queries from the browser.
Reachable from your servers
Point your plugins at it over the private network. No public exposure needed.

Splitting is done from your server's page once it is running. Nothing to order.

FAQ

Before you order

Anything else: Discord or a ticket. Most get a first reply within 15 minutes.

Ask on Discord
Yes. Chapter I: Out of the Breach is Hytale Update 7, server build 0.7.0, and it is what new servers install today. An existing server picks it up the next time it starts, and existing Exploration Mode worlds get the chapter too, starting at the Forgotten Temple.
The newest build on Hytale's release patchline, which is Chapter I (0.7.0) right now. Your server checks for a newer build every time it starts and downloads it on its own. When Hytale has a pre-release out, you can switch the patchline to pre-release in your server's startup settings.
Yes. Every Hytale server has a Mods tab that searches CurseForge and installs mods in one click, and you can upload your own through the file manager or SFTP. Chapter I changed parts of Hytale's modding API, so a mod made for an older update may need a new version from its author.
Online about a minute after payment clears.
We don't set a cap. New servers start with a 100 player limit in config.json, which you can change, and the real limit is your plan's RAM and how busy the world gets. The sizing guide on this page is a good place to start.
The newest nodes run AMD Ryzen 9 7900 and 7950X and EPYC 4545P; older ones run Ryzen 5 5600X and Intel Xeon E-series, all chosen for single-core clock speed. Every node has NVMe storage and DDR4 or DDR5 memory to match its CPU. The homepage lists the fleet in full.
By ticket and on Discord, for both technical issues and general Hytale help. Most tickets get a first reply within 15 minutes.
Treat it as a starting point. Hytale is still in early access and every update, Chapter I included, changes how heavy a world is, so these figures are drawn from comparable sandbox games rather than from years of Hytale data. We will revise them as real figures arrive, and changing plan takes one click.
Yes. Upgrades and downgrades are done from the control panel and your files stay where they are. Start smaller than you think you need and move up when you can see the server working hard — that is much easier than guessing high and paying for headroom you never use.
The one closest to most of your players, from 18 worldwide. For a shared world, latency is the difference between a server that feels responsive and one that feels vague, and no amount of extra RAM makes up for it. Pick by where people actually live, not by where you do.
Automatically. Every time your server starts it asks Hytale's official downloader for the newest build and installs it before booting, and your world and config files stay put. Hytale upgrades a world the first time it loads on a new build, and an upgraded world cannot be opened on an older one, so take a backup first if you might want to roll back.

The same on every game

  • 18 locations, one price

    Europe, North America, Asia-Pacific and South America.

    See the map
  • CloudShield DDoS protection

    Always on, filtered before it reaches your node, part of the price.

    How it works
  • Short routes

    Picked for their paths into the major exchanges, not just price.

    The network

Start your Hytale server

Online in about a minute. Three-day refund window. Cards and PayPal.

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