Every game · one panel
Game server hosting
High performance, wide compatibility and 99.9% uptime — with advanced DDoS mitigation protecting every server.
Our Games
Available games
Browse our selection of supported games.
Choose your game
Host Minecraft, Valheim, Rust and other survival games.
Counter-Strike 2, Deadlock and more competitive games.
Factorio, Terraria, Project Zomboid — and more added regularly.
Benefits that set us apart
FAQ
What comes with every game server
Every plan uses the same platform regardless of which game you pick, so the tools do not change when your community moves on to something new. You get a web console for live output and commands, a file manager with SFTP access for anything the interface does not cover, scheduled tasks for restarts and maintenance, and automatic off-site backups with one-click restore. One-click installers handle mods, plugins and modpacks on the games that support them, and the memory tier can be changed as your player count grows.
Watch live output, issue commands, and edit configuration files directly or over SFTP when you need to.
Automate nightly restarts, backups and commands so routine maintenance happens without anyone remembering to do it.
Automatic off-site backups with one-click restore, so a bad update or a griefed world is recoverable.
Change your memory tier in one click when the community expands, with the price adjusting to match.
Sizing a server for your community
Two things drive the specification you need: how many people play at once, and how much the game asks of the server. Lightly modded survival servers with a handful of friends are undemanding, while heavily modded worlds, large simulation games and busy competitive servers need noticeably more. Player counts are rarely steady either, since most communities peak in the evening and at weekends. Start from the size you actually expect rather than the size you hope for, then move up a tier once you have watched a genuine busy session.
Moving an existing server across
Bringing a server from another host is mostly a file transfer. Stop the old server so the world saves cleanly, download the world folder along with your configuration files, plugins and mods, then upload them over SFTP and start the new server to check everything loads. Keep the old host running until you are satisfied. If you use a domain, updating the DNS record is the last step, and players can be given the new address directly in the meantime.