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Game server hosting

Minecraft: Bedrock Edition server hosting

Spawn your server in about a minute.

Minecraft: Bedrock Edition server hosting CloudShield DDoS protection and automatic backups included.

From
$6.99 $5.94/mo
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Minecraft multiplayer
Minecraft: Bedrock Edition Ready to deploy
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Your Minecraft: Bedrock Edition server Ready to deploy 2–32 GB Your choice ~60s $6.99 $5.94/mo
Build your server

No card needed. Keep it any time and your world carries over.

Minecraft: Java Edition $6.99 $5.94 Minecraft: Crossplay $6.99 $5.94 Project Zomboid $20.49 $17.42 Hytale $10.09 $8.58

Pick your plan

Per-GB pricing, no setup fees, upgrade any time.

Halloween sale · 15% off for life · code HALLOWEEN15

Build your server
GB
RAM
$ $/mo
Start small. You can upgrade in one click as your community grows. Deploy now
Starter
$6.99
$5.94 /mo
Vanilla worlds and small crews.
•2 GB RAM
•1 CPU core
•10 GB NVMe storage
•1–5 players
•Automatic backups
•DDoS protection
Select
Most picked
Pro
$28.19
$23.96 /mo
Modpacks and mid-size communities.
•8 GB RAM
•1 CPU core
•40 GB NVMe storage
•30+ players
•Automatic backups
•DDoS protection
Select
Dedicated
$112.89
$95.96 /mo
Whole-node performance for big networks.
•32 GB RAM
•1 CPU core
•160 GB NVMe storage
•30+ players
•Automatic backups
•DDoS protection
Select

Built for Minecraft: Bedrock Edition

Built for Bedrock

Console, mobile and Windows players, one server.

No enforced player cap

Same policy as Java: pick a plan for your community size.

100GiB soft storage cap

Plenty for worlds and add-ons, raised on request.

Automatic Bedrock updates

New releases roll out without a manual reinstall.

Minecraft Bedrock players connecting from different devices
Play anywhere

Console, phone and Windows

Bedrock is the edition that runs on everything that is not a PC. Add the address once under Servers and your world is waiting on the Switch, the Xbox, the PlayStation and the phone in someone else's pocket.

Add-ons and packs

Behaviour and resource packs

Bedrock customises through add-ons rather than Java mods. Upload behaviour and resource packs to the server and every player gets them on join, with no downloads to chase and no version to match.

A Minecraft Bedrock world with a resource pack applied
Hostile mobs at night in Minecraft Bedrock
Survive the night

Mobs, tuned by you

Bedrock spawns and fights a little differently to Java, and the server properties reflect that. Difficulty, PvP, the player limit and the world seed are all yours to set, before or after the first night.

Featured partners

Creators who run their communities on CloudNord.

Distant Horizons Distant Horizons
Theomonty Theomonty
JustAen JustAen
Dokibird Dokibird
Goutros Goutros
Bricks 'O' Brian Bricks 'O' Brian

Every plan includes

  • Instant automated setup
  • Full SFTP + file manager
  • Automatic game updates
  • One-click modpack installs
  • Free migrations
  • Automatic backups
  • 3-day full refund
  • DDoS protection, always on
The detail

Running a Minecraft: Bedrock Edition server

Bedrock Dedicated Server is a different animal from Java. There is no plugin API, so customisation runs through add-ons — behaviour packs and resource packs made of JSON and script rather than Java code. It is lighter on memory as a result, and far stricter about versions, since clients must match the server build to connect at all. Worlds move across from a phone, tablet or PC as a folder you upload, and the allowlist keeps everyone else out.

Minecraft: Bedrock Edition

How much RAM do you need?

1–5 players 2 GB A survival world for friends and family.
5–15 players 4 GB A few add-ons and a world that keeps growing.
15–30 players 6 GB A busy realm-style server with behaviour packs.
30+ players 8 GB+ A large public server, minigames or many ticking areas.

A guide, not a limit: you can change plan later without losing your world.

Getting started

01
Pick a plan and a location

Bedrock is lighter on memory than Java, so size for world activity and add-ons rather than headcount alone. Take the nearest of our 18 locations to most of your players.

02
Set the world up before first boot

Choose level name, seed, game mode and difficulty in server.properties. Or upload an existing world folder over SFTP — a save exported from a phone, tablet or PC works.

03
Add behaviour and resource packs

Put packs in behavior_packs and resource_packs, then reference them in the JSON files inside the world folder. Switch on any experimental toggles a pack depends on.

04
Set the allowlist and operators

Add players to allowlist.json to keep the server private, and give yourself operator in permissions.json. Then share the address and the port, which Bedrock clients need typed in.

Split your server

Turn one server into two, for the same money

Need a database, a test server or a second world? Split RAM off the server you already have. You are re-allocating memory you already pay for, so the total barely moves — no second order, no migration.

Before
8 GB RAM

Minecraft: Bedrock Edition

per month $28.19
After
6 GB RAM

Minecraft: Bedrock Edition

Same world, same players, same address.

per month $21.09
After
2 GB RAM

MariaDB

A database server of your own.

per month $7.49

$28.19 before · $28.58 after — two servers, one bill

Database servers

A real database, not a shared one

Split off a database and you get your own MariaDB, PostgreSQL or MongoDB server — its own RAM, its own storage, its own version. Not a schema on a box shared with a thousand other people.

Your own instance

Dedicated RAM and CPU. A heavy query on someone else's database can't slow yours down.

Pick your engine and version

MariaDB, PostgreSQL or MongoDB, each with every version worth running — choose at creation, keep it until you decide otherwise.

Manage it in the panel

Create databases and users, browse tables and run queries from the browser.

Reachable from your servers

Point your plugins at it over the private network — no public exposure needed.

Splitting is done from your server's page once it is running — nothing to order.

FAQ

Before you order

The things people ask about Minecraft: Bedrock Edition hosting before they deploy. For anything else, ask on Discord or open a ticket; most get a first reply within 15 minutes.

Ask on Discord
No, we don't enforce a hard cap. Recommended counts are shown per plan as a guide; actual capacity depends on your world and add-ons.
A 100GiB soft cap applies by default to prevent abuse. Contact support for an increase in line with genuine gameplay needs.
Ports are randomly assigned from our pool by default. A dedicated IP add-on gives you any port you like, including 19132. Bedrock doesn't support SRV records, so without one you'll enter the port manually.
Locations across North America, Europe, Asia and South America. Pick yours at checkout.
The newest nodes run AMD Ryzen 9 7900 and 7950X and EPYC 4545P; older ones run Ryzen 5 5600X and Intel Xeon E-series, all chosen for single-core clock speed. Every node has NVMe storage and DDR4 or DDR5 memory to match its CPU. The homepage lists the fleet in full.
No. Bedrock Dedicated Server has no plugin API, so Spigot, Paper and Bukkit plugins have nothing to load into. Customisation comes from add-ons instead — behaviour packs and resource packs, built from JSON and script. Alternative server software such as PocketMine-MP has its own plugin ecosystem, but it is not a drop-in replacement.
Usually. Export the world from the device, unzip it, upload the folder to the worlds directory over SFTP, and point level-name at it. Consoles are the awkward case, since some platforms offer no export at all. Take a copy of whatever is already on the server first.
Generally not. Marketplace content is tied to the account that bought it and is not distributed as files you can upload, so it will not carry over to a dedicated server. Free community add-ons are fine — those arrive as .mcpack or .mcaddon files that you install yourself.
Enable the toggles in the world settings before generating, or edit the world JSON to switch them on. Experiments are close to one-way: a world that has had them enabled will not cleanly go back, and a later update to an experiment can change what you built. Back up first.
The server moves to the current build, and clients have to be on a matching version to connect, because Bedrock is strict about this. Console and mobile players update on their own platform schedules, so expect a short window after a release where part of your group cannot get in yet.

18 locations worldwide

A global network of high-performance nodes, so you get the best possible ping no matter where your players are.

All regions online
CloudNord server locations worldwide
Nuremberg de
Helsinki fi
London gb
Stockholm se
Paris fr
Amsterdam nl
New York us
Philadelphia us
Washington DC us
Boston us
Dallas us
Phoenix us
Portland us
Montréal ca
Singapore sg
Mumbai in
Tokyo jp
Brasília br
Europe
Nuremberg Helsinki London Stockholm Paris Amsterdam
North America
New York Philadelphia Washington DC Boston Dallas Phoenix Portland Montréal
Asia-Pacific
Singapore Mumbai Tokyo
South America
Brasília
CloudShield

DDoS protection, included

Every server sits behind always-on filtering at the network edge. Attack traffic is dropped before it reaches your node, so your players stay connected and you are not billed extra for the privilege.

On by default
Nothing to enable, configure or buy as an add-on. Active from the moment your server is created.
Filtered at the edge
Volumetric traffic is dropped upstream of your node, so your CPU and RAM keep serving players.
Game-aware filtering
Rules are tuned for game protocols, so real players are not caught alongside the attack traffic.
Nothing for you to do
Mitigation starts automatically. If something does get through, support can see it and respond.
Attacks, dropped Players, through

Short routes to your players

We pick data centres for their routes as much as their price: direct paths into the major exchanges, so traffic reaches your players over as few hops as possible. Less distance, fewer transits, steadier ping.

Uplinks are 10 to 25 Gbit on the newer nodes and 1 Gbit on the rest. A busy game server moves a few megabits, so the uplink is never the limit; the route is.

Network

Same price, every location

NVMe nodes with DDoS filtering and backups included, in 18 locations across Europe, North America, Asia and South America. Every game costs the same wherever you put it.

View all locations

Start your Minecraft: Bedrock Edition server

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