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Autumn sale · 15% off for life · code AUTUMN15

CloudNord

Game server hosting

Factorio server hosting

Spawn your server in about a minute.

CloudShield DDoS protection and automatic backups included.

From$7.69$6.54/mo

Build your server

Factorio

RAMUp to 10, with Space Age
8 GB

1 CPU core · 40 GB NVMe storage

You pick the location at checkout. The price is the same in all 18.

Setup
~60s
Per month
$28.39$24.13

The sale price: 15% off for life, applied at checkout.

Continue to checkout

No card needed. Keep it any time and your world carries over.

Pick your plan

Per-GB pricing, no setup fees, upgrade any time.

Starter

$7.69$6.54/mo

1–4 players

  • 2 GB RAM
  • 1 CPU core
  • 10 GB NVMe storage
  • Automatic backups
  • DDoS protection

Pro Most picked

$28.39$24.13/mo

Up to 10, with Space Age

  • 8 GB RAM
  • 1 CPU core
  • 40 GB NVMe storage
  • Automatic backups
  • DDoS protection

Dedicated

$113.89$96.81/mo

Megabase or overhaul mods

  • 32 GB RAM
  • 1 CPU core
  • 160 GB NVMe storage
  • Automatic backups
  • DDoS protection

Built for Factorio

Every plan includes

  • Instant automated setup
  • Full SFTP + file manager
  • Automatic game updates
  • Free migrations
  • Automatic backups
  • 3-day full refund
  • DDoS protection, always on
Mod & scenario support
Install via the panel or upload files directly.
Megabase-ready
High-frequency CPUs and NVMe tuned for late-game UPS.
Autosaves on by default
Every new server ships with them enabled.
No enforced player cap
Scale resources as your factory grows.

Running a Factorio server

A Factorio server spends its time on one thing: simulating the factory, every tick, on a single thread. That is why the useful measure is UPS rather than player count — a four-person save with a sprawling late-game base asks far more of the hardware than a dozen people on a young map. Mods have to match on every client, saves move across as a single file, and autosaves run from the first boot.

How much RAM do you need?

PlayersRAMTypical use
1–4 players3 GBVanilla, early game, no mods.
4–10 players6 GBA mid-game base with a modest mod list.
Up to 10, with Space Age8 GBSeveral planets and platforms simulated at once.
Megabase or overhaul mods12–16 GBLate-game factories, or packs like Krastorio 2.

A guide, not a limit: you can change plan later without losing your world.

Getting started

  1. 01

    Pick a plan and a location

    Factorio is bound by single-thread speed, so a fast core matters more than a large one. Size the RAM for the save you expect to end up with, then pick from our 18 locations.

  2. 02

    Upload a save or generate one

    The headless server always runs from a save file. Upload one from your local saves folder, or have the server generate a fresh map with the terrain settings you choose.

  3. 03

    Add mods and match versions

    Put mods in the mods folder and list them in mod-list.json. Joining players are prompted to sync, so stay on versions the mod portal still offers for download.

  4. 04

    Set server settings and invite

    server-settings.json carries the name, description, password, visibility and admin list. Autosaves are already on. Share the address, or list the server publicly with your Factorio account.

Split your server

Turn one server into two, for the same money

Need a database, a test server or a second world? Split RAM off the server you already have. You are re-allocating memory you already pay for, so the total barely moves: no second order, no migration.

Before

8 GB RAM

Factorio

per month$28.39

split

After

6 GB RAM

Factorio

Same world, same players, same address.

per month$21.49

2 GB RAM

MariaDB

A database server of your own.

per month$7.49

$28.39 before · $28.98 after: two servers, one bill

Database servers

A real database, not a shared one

Split off a database and you get your own MariaDB, PostgreSQL or MongoDB server: its own RAM, its own storage, its own version. Not a schema on a box shared with a thousand other people.

Your own instance
Dedicated RAM and CPU. A heavy query on someone else's database can't slow yours down.
Pick your engine and version
MariaDB, PostgreSQL or MongoDB, each with every version worth running. Choose at creation and keep it until you decide otherwise.
Manage it in the panel
Create databases and users, browse tables and run queries from the browser.
Reachable from your servers
Point your plugins at it over the private network. No public exposure needed.

Splitting is done from your server's page once it is running. Nothing to order.

FAQ

Before you order

Anything else: Discord or a ticket. Most get a first reply within 15 minutes.

Ask on Discord
No hard limit. From small co-op groups to large communities, scale resources as you grow.
Yes, install via the control panel or upload files directly.
Yes, high-frequency CPUs and NVMe storage are tuned for large factories and late-game UPS needs.
Take one from the panel any time or schedule them, and restore in one click. We also keep our own daily snapshots of every node for about two weeks, for the days nobody pressed the button.
The server picks up the game's latest build when it starts. If your mods need you to hold a version for a while, tell us and we pin it.
Yes, at matching versions. Factorio is strict about it because mods change the simulation and every client has to arrive at the same result. The game handles most of the work: joining players are told exactly what is missing and can fetch it from the mod portal in a couple of clicks.
Because the limit is UPS, not framerate. Factorio simulates the whole factory every tick on a single thread, so belts, inserters, bot traffic and circuit networks all cost time whether anyone is watching or not. A faster core buys headroom; more cores do not, since the simulation cannot be split across them.
It helps. Every planet and every space platform is another surface the server keeps simulating, so memory use and UPS cost both climb well past a vanilla game of the same age. Eight gigabytes is a reasonable starting point for a group, and a late-game save will want more than that.
Yes. Upload the .zip save from your local saves folder and start the server on it. Bring the mods folder as well, on the versions the save was made with — a save refuses to load if a mod it depends on is missing or sitting at the wrong version.
Add your Factorio username to the admin list in server-settings.json, or promote yourself from the server console in the panel. Admins can kick, ban, pause the game and change settings while people are playing. The console takes RCON too, if you would rather script it.

The same on every game

  • 18 locations, one price

    Europe, North America, Asia-Pacific and South America.

    See the map
  • CloudShield DDoS protection

    Always on, filtered before it reaches your node, part of the price.

    How it works
  • Short routes

    Picked for their paths into the major exchanges, not just price.

    The network

Start your Factorio server

Online in about a minute. Three-day refund window. Cards and PayPal.

Get started