Game server hosting
ARK: Survival Evolved server hosting
Spawn your server in about a minute.
ARK: Survival Evolved server hosting CloudShield DDoS protection and automatic backups included.
Pick your plan
Per-GB pricing, no setup fees, upgrade any time.
Summer sale — 10% off for life · no code needed
Built for ARK: Survival Evolved
From a small tribe to a full community.
Install ARK mods and custom configs from the panel.
Resource rates, breeding multipliers, tribe settings.
Official maps or custom — your call.

Dinosaur Taming and Combat
Experience thrilling dinosaur-taming action and intense PvP combat. Build your tribe, tame prehistoric creatures, and fight for survival in a vast open world.
Diverse Maps and Biomes
Explore multiple official maps and custom territories, each featuring unique dinosaurs, resources, and challenges for endless adventure.


Advanced Building System
Create massive bases, defensive structures, and breeding facilities. Design your perfect fortress with ARK's comprehensive building system.
Creators who run their communities on CloudNord.
Every plan includes
Running a ARK: Survival Evolved server
ARK's cost is not player count, it is everything those players leave behind. Tames, structures and dropped items all live in one save file that grows every day, and memory use grows with it. A tribe of ten on a mature map can be heavier than thirty on a fresh one. Run decay timers, prune abandoned bases between seasons, and if you want several maps, budget for each separately — a cluster is several servers, not one.
How much RAM do you need?
A guide, not a limit — you can change plan later without losing your world.
Getting started
Each map is its own server with its own RAM. Decide whether you want a single map or a cluster before you order, then pick the location nearest your tribe.
Live in about sixty seconds. Harvest, taming and XP multipliers go in GameUserSettings.ini; per-level stat and engram curves belong in Game.ini. Set both before anyone tames anything.
Mods are listed by ID in the server config and download to players automatically when they join. Test the list on an empty server first — load order breaks things quietly.
Structure decay and tame limits stop the save file bloating, which is what eventually slows an ARK server down. Automatic backups run alongside, so pruning is low risk.
Turn one server into two, for the same money
Need a database, a test server or a second world? Split RAM off the server you already have. You are re-allocating memory you already pay for, so the total barely moves — no second order, no migration.
ARK: Survival Evolved
ARK: Survival Evolved
Same world, same players, same address.
MariaDB
A database server of your own.
$20.89 before · $20.98 after — two servers, one bill
A real database, not a shared one
Split off a database and you get your own MariaDB, PostgreSQL or MongoDB server — its own RAM, its own storage, its own version. Not a schema on a box shared with a thousand other people.
Dedicated RAM and CPU. A heavy query on someone else's database can't slow yours down.
MariaDB, PostgreSQL or MongoDB, each with every version worth running — choose at creation, keep it until you decide otherwise.
Create databases and users, browse tables and run queries from the browser.
Point your plugins at it over the private network — no public exposure needed.
Splitting is done from your server's page once it is running — nothing to order.
Before you order
The things people ask about ARK: Survival Evolved hosting before they deploy. Anything else — the crew is around 24/7.
Ask on Discord18 locations worldwide
A global network of high-performance nodes, so you get the best possible ping no matter where your players are.
DDoS protection, included
Every server sits behind always-on filtering at the network edge. Attack traffic is dropped before it reaches your node, so your players stay connected and you are not billed extra for the privilege.
Nothing to enable, configure or buy as an add-on. Active from the moment your server is created.
Volumetric traffic is dropped upstream of your node, so your CPU and RAM keep serving players.
Rules are tuned for game protocols, so real players are not caught alongside the attack traffic.
Mitigation starts automatically. If something does get through, support can see it and respond.
Powered by a 10Gbps network
Every node sits on a 10Gbps uplink with direct routes into the major exchanges, so traffic reaches your players over as few hops as possible. Less distance, fewer transits, lower and steadier ping.
Direct peering with Tier 1 networks and major exchanges. Availability varies by location.
Same infrastructure, every game
AMD Ryzen 7 7700 or equivalent nodes, DDR5 RAM, NVMe storage and a 10Gbps network, in 18 locations across Europe, North America, Asia-Pacific, South America and Oceania.