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Halloween sale · 15% off for life · code HALLOWEEN15

CloudNord

Game server hosting

Enshrouded server hosting

Spawn your server in about a minute.

CloudShield DDoS protection and automatic backups included.

From$18.29$15.55/mo

Build your server

Enshrouded

RAMUp to 4 players
8 GB

1 CPU core · 40 GB NVMe storage

You pick the location at checkout. The price is the same in all 18.

Setup
~60s
Per month
$24.39$20.73

The sale price: 15% off for life, applied at checkout.

Continue to checkout

Pick your plan

Per-GB pricing, no setup fees, upgrade any time.

Starter

$18.29$15.55/mo

Up to 4 players

  • 6 GB RAM
  • 1 CPU core
  • 30 GB NVMe storage
  • Automatic backups
  • DDoS protection

Pro Most picked

$24.39$20.73/mo

Up to 4 players

  • 8 GB RAM
  • 1 CPU core
  • 40 GB NVMe storage
  • Automatic backups
  • DDoS protection

Dedicated

$33.49$28.47/mo

Up to 8 players

  • 12 GB RAM
  • 1 CPU core
  • 60 GB NVMe storage
  • Automatic backups
  • DDoS protection

Built for Enshrouded

Every plan includes

  • Instant automated setup
  • Full SFTP + file manager
  • Automatic game updates
  • Free migrations
  • Automatic backups
  • 3-day full refund
  • DDoS protection, always on
Up to 16 players
Sized for a fellowship, not a crowd.
Full crafting & skill config
World and player-progression settings from the panel.
Mod support
Install and manage mods from the control panel.
Automatic world backups
Player progress and builds included.

Running a Enshrouded server

The reason to rent an Enshrouded server rather than host one yourself is simple: the world keeps running when you log off. Bases stay, progress stays, and nobody waits for the host to come online. Embervale is a fixed handcrafted map, so there is no seed to pick and no generation to sit through. Your sizing question is only how much of it your group keeps loaded at once, and how large they build.

How much RAM do you need?

PlayersRAMTypical use
Up to 4 players8 GBA small group working through the early game.
Up to 8 players12 GBA regular group with several bases going.
Up to 16 players16 GBFull server — 16 is Enshrouded's cap.
16 players, big builds24 GBLarge voxel builds spread across the map.

A guide, not a limit: you can change plan later without losing your world.

Getting started

  1. 01

    Pick a plan and location

    Enshrouded caps at sixteen players, so the real question is how much of Embervale your group keeps loaded at once. Pick the location nearest the group.

  2. 02

    Deploy and set passwords

    Live in about sixty seconds. Enshrouded supports separate passwords per role, so you can let guests visit the world without giving them the ability to edit your bases.

  3. 03

    Move an existing save across

    Copying a co-op save into the server directory keeps your progress. Do it before anyone plays on the new world, or you will end up with two saves to reconcile.

  4. 04

    Set the world rules

    Difficulty, enemy damage, stamina costs, durability and resource rates are all adjustable. Agree them with your group before the first session, because changing them mid-run upsets the balance.

Split your server

Turn one server into two, for the same money

Need a database, a test server or a second world? Split RAM off the server you already have. You are re-allocating memory you already pay for, so the total barely moves: no second order, no migration.

Before

8 GB RAM

Enshrouded

per month$24.39

split

After

6 GB RAM

Enshrouded

Same world, same players, same address.

per month$18.29

2 GB RAM

MariaDB

A database server of your own.

per month$7.49

$24.39 before · $25.78 after: two servers, one bill

Database servers

A real database, not a shared one

Split off a database and you get your own MariaDB, PostgreSQL or MongoDB server: its own RAM, its own storage, its own version. Not a schema on a box shared with a thousand other people.

Your own instance
Dedicated RAM and CPU. A heavy query on someone else's database can't slow yours down.
Pick your engine and version
MariaDB, PostgreSQL or MongoDB, each with every version worth running. Choose at creation and keep it until you decide otherwise.
Manage it in the panel
Create databases and users, browse tables and run queries from the browser.
Reachable from your servers
Point your plugins at it over the private network. No public exposure needed.

Splitting is done from your server's page once it is running. Nothing to order.

FAQ

Before you order

Anything else: Discord or a ticket. Most get a first reply within 15 minutes.

Ask on Discord
Up to 16 players simultaneously.
The newest nodes run AMD Ryzen 9 7900 and 7950X and EPYC 4545P; older ones run Ryzen 5 5600X and Intel Xeon E-series, all chosen for single-core clock speed. Every node has NVMe storage and DDR4 or DDR5 memory to match its CPU. The homepage lists the fleet in full.
World settings, player permissions and difficulty options, plus mod management, from the panel.
Automated world backups, restorable with player progress and builds intact.
The server picks up the game's latest build when it starts. If your mods need you to hold a version for a while, tell us and we pin it.
No — Embervale is a fixed, handcrafted map, so every Enshrouded server starts from the same world. There is nothing to generate and nothing to reroll, which also means no long first boot. What you do control is the rules: difficulty, enemy damage, stamina, durability and resource rates are all per server.
That is the point of a dedicated server. The world is hosted independently of any player, so your group comes and goes without waiting for a host to be online, and nobody's connection becomes everyone's problem. Bases and progress persist between sessions regardless of who happens to be playing.
Usually. Copy the save from the machine that was hosting into the server's save directory and point the configuration at it. Do it before anyone plays on the fresh world, otherwise you end up with two divergent saves and a decision nobody wants to make. Support can help.
Enshrouded supports more than one password, each mapped to a role with its own permissions — who can build, who can extend a base, who can open other people's storage, who can kick. Give visitors a guest password rather than your main one, and keep admin rights to the people running the server.
Because it follows the map rather than the headcount. Enshrouded loads the regions players are in, so a group clustered around one base is much lighter than the same group spread across four corners of Embervale. Large voxel builds add to that. Size for your group at its most scattered.

The same on every game

  • 18 locations, one price

    Europe, North America, Asia-Pacific and South America.

    See the map
  • CloudShield DDoS protection

    Always on, filtered before it reaches your node, part of the price.

    How it works
  • Short routes

    Picked for their paths into the major exchanges, not just price.

    The network

Start your Enshrouded server

Online in about a minute. Three-day refund window. Cards and PayPal.

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