Summer sale 10% off for life no code needed applied automatically at checkout

Game server hosting

Minecraft: Crossplay server hosting

Java and Bedrock players, in one world.

Minecraft: Crossplay server hosting CloudShield DDoS protection and automatic backups included.

From
$5.29 $4.76/mo
Summer sale · 10% off for life
A Java Edition player and a Bedrock Edition player in the same Minecraft world
Minecraft: Crossplay Ready to deploy
Server browser
Your Minecraft: Crossplay server Ready to deploy 2–32 GB Your choice ~60s $5.29 $4.76/mo
Build your server

No card needed. Keep it any time and your world carries over.

Minecraft: Java Edition $5.29 $4.76 Project Zomboid $5.29 $4.76 Hytale $13.09 $11.78 Palworld $15.69 $14.12

Pick your plan

Per-GB pricing, no setup fees, upgrade any time.

Summer sale — 10% off for life · no code needed

Build your server
GB
DDR5 RAM
$ $/mo
Start small — you can upgrade in one click as your community grows. Deploy now
Starter
$5.29
$4.76 /mo
Vanilla worlds and small crews.
2 GB DDR5 RAM
NVMe storage
1–5 players
Automatic backups
DDoS protection
Select
Most picked
Pro
$20.89
$18.80 /mo
Modpacks and mid-size communities.
8 GB DDR5 RAM
NVMe storage
15–30 players
Automatic backups
DDoS protection
Select
Dedicated
$83.39
$75.05 /mo
Whole-node performance for big networks.
32 GB DDR5 RAM
NVMe storage
30+ players
Automatic backups
DDoS protection
Select
4.8/5 on Trustpilot

The best; don't even bother trying other services.

Super great connection and power, especially for the price. I pay monthly for 5 GB memory and it's still under what many other companies charge. The customization is also amazing! I wanted to change my already existing server into crossplay so both Java and Bedrock can play on the server at the same time, and support helped me through it, and it only took few hours. If I ever want to play Minecraft again with friends or a community, this is where I will come back!

Alfred Jul 2026

Awesome minecraft crossplay servers

Using them for Minecraft crossplay (java / bedrock) servers and it's all very smooth. The servers work well, and applying addons is easy on their website. On the rare times I've had to reach out to customer service on discord, they have been prompt and helpful.

Donald Taylor Apr 2026

Pretty great performance on crossplay minecraft server

Pretty great performance on crossplay minecraft server, easy setup and maintenance. Discord helpdesk is very helpful but sometimes a little inconsistent, however they have come through and righted mistakes made.

Hexxi Wyn Feb 2026

Affordable and high quality service

Wanted to set up a cross-platform server so my Java friends and Xbox friends could play together. Very easy to set up and affordable. Performance is good, haven't had any dropouts, lag or server crashes. I opened a ticket for support and they responded within just a couple minutes to help me swap the server over to a different version. Would use these people again!

Rocco Phoenix-Morrison Feb 2026

Built for Minecraft: Crossplay

Geyser pre-installed

Java and Bedrock players share one server with no manual setup.

Every platform

PC, mobile, console and tablet all connect to the same world.

Protocol translation handled for you

Automatic, in real time — no plugin configuration needed.

Java and Bedrock plugins

Mods and plugins run for whichever platforms support them.

A Minecraft village shared by Java and Bedrock players
One world, both editions

Everyone on the same map

Your Java friends and your Bedrock friends land in the same world, at the same coordinates, with the same builds in front of them. Nobody keeps a second save, and nobody is asked which version they own before they can join.

Still a Java server

Keep your plugins and commands

Underneath, this is Paper with a translation layer in front of it. Permissions, economy plugins, world guards and command blocks all behave exactly as they did, so a server you already run can take Bedrock players without being rebuilt.

A Minecraft world running plugins on a Crossplay server
Players from different platforms on one Minecraft server
Any device

Console, phone and PC together

Switch, PlayStation, Xbox, iOS, Android and both PC editions connect to one address. Send a friend the IP and the port and they are in, whatever is under the television.

In the panel

How does Crossplay work?

Geyser is a middleware that translates all incoming and outgoing packets between Java and Bedrock editions. It works as a standalone proxy, enabling any modern Minecraft Java server to accept Bedrock connections. When installed as a plugin on your server, Geyser seamlessly enables compatibility with Minecraft: Bedrock Edition, allowing players from all platforms to join your community.

No Additional Software Required

Players can join directly from their preferred Minecraft version

Automatic Protocol Translation

Seamless conversion between Java and Bedrock protocols in real-time

Universal Version Support

Compatible with all modern Minecraft versions across platforms

Native Feature Preservation

Platform-specific features remain intact for all players

Featured partners

Creators who run their communities on CloudNord.

Distant Horizons Distant Horizons
Theomonty Theomonty
JustAen JustAen
Dokibird Dokibird
Goutros Goutros
Bricks 'O' Brian Bricks 'O' Brian

Every plan includes

Instant automated setup
Full SFTP + file manager
Automatic game updates
One-click modpack installs
Free migrations
Automatic backups
3-day full refund
DDoS protection, always on
The detail

Running a Minecraft: Crossplay server

A crossplay server is ordinary Java software with Geyser and Floodgate in front of it, translating the Bedrock protocol in both directions. Everything the server itself understands is Java: Java rules, Java plugins, Java redstone. What changes is who can reach it, because phones, consoles, tablets and PCs all arrive in the same world. Plan around plugins rather than mods, leave a little headroom for the translation layer, and the rest behaves like any Paper server.

Minecraft: Crossplay

How much RAM do you need?

1–5 players 3 GB A survival world, with Geyser alongside it.
5–15 players 6 GB Geyser and Floodgate plus the usual plugin set.
15–30 players 8–10 GB A mixed Java and Bedrock crowd on a larger world.
30+ players 12 GB+ A public crossplay server with a full plugin stack.

A guide, not a limit — you can change plan later without losing your world.

Getting started

01
Pick a plan and a location

Add roughly a gigabyte on top of what a Java-only server would need, because Geyser and Floodgate run beside it. Then take the nearest of our 18 locations to your players.

02
Start on Paper or Spigot

Geyser is a plugin, so the server underneath has to be a plugin server. Paper is the common choice. Fabric and standalone builds exist, but the plugin route is the simplest one.

03
Check Geyser and Floodgate

Geyser arrives configured. Confirm the Bedrock port, and leave Floodgate on so Bedrock players join without owning Java Edition. Their usernames carry a dot prefix by default.

04
Hand out two addresses

Java players use the host and port as normal. Bedrock players enter the same host with the Bedrock port, typed in by hand, because Bedrock clients ignore SRV records.

Split your server

Turn one server into two, for the same money

Need a database, a test server or a second world? Split RAM off the server you already have. You are re-allocating memory you already pay for, so the total barely moves — no second order, no migration.

Before
8 GB RAM

Minecraft: Crossplay

per month $20.89
After
6 GB RAM

Minecraft: Crossplay

Same world, same players, same address.

per month $15.69
After
2 GB RAM

MariaDB

A database server of your own.

per month $5.29

$20.89 before · $20.98 after — two servers, one bill

Database servers

A real database, not a shared one

Split off a database and you get your own MariaDB, PostgreSQL or MongoDB server — its own RAM, its own storage, its own version. Not a schema on a box shared with a thousand other people.

Your own instance

Dedicated RAM and CPU. A heavy query on someone else's database can't slow yours down.

Pick your engine and version

MariaDB, PostgreSQL or MongoDB, each with every version worth running — choose at creation, keep it until you decide otherwise.

Manage it in the panel

Create databases and users, browse tables and run queries from the browser.

Reachable from your servers

Point your plugins at it over the private network — no public exposure needed.

Splitting is done from your server's page once it is running — nothing to order.

FAQ

Before you order

The things people ask about Minecraft: Crossplay hosting before they deploy. Anything else — the crew is around 24/7.

Ask on Discord
Geyser runs on your server as a proxy, translating Bedrock's protocol into Java's in real time — players join from either edition without installing anything extra.
Windows, Mac, Linux, iOS, Android, Xbox, PlayStation and Switch — anywhere Minecraft runs.
No — it ships pre-installed and pre-configured on every Crossplay server.
Ports are randomly assigned from our pool by default. A dedicated IP add-on gives you any port you like, including the standard 25565/19132. Without one, Java players can still connect via an SRV record — Bedrock players need to enter the port manually.
Locations across North America, Europe, Asia, Australia and South America — pick yours at checkout.
Most of them do. Anything working through chat, commands, scoreboards or ordinary blocks behaves the same on both editions. Plugins leaning on Java-only client behaviour — custom model data, inventory tricks, some GUI menus — can render oddly on Bedrock or not at all. Test the handful you actually care about early on.
No. Geyser translates the vanilla protocol, so Forge and Fabric content — custom blocks, items and entities — has nothing to map onto on the Bedrock side. That is why crossplay servers are built from plugins rather than mods. If you want a modded world, run a Java-only server instead.
No, as long as Floodgate is enabled, which it is by default. Floodgate authenticates Bedrock players against Xbox Live and lets them in without a Java purchase. Their names get a dot prefix so they cannot collide with Java names, which matters when you write whitelist or permission entries.
Close, but not exactly. Combat differs, since Bedrock has no attack cooldown, and redstone, mob spawning and a few block behaviours are not the same. The server runs Java rules throughout, so Bedrock players get Java timings and Java redstone. Most people adjust within an evening.
A little. Translation costs CPU on every Bedrock packet, and Floodgate adds a small amount of memory, so budget the extra gigabyte and expect some overhead when a large Bedrock crowd is on. On a Ryzen 7 7700 node it is rarely the thing that limits you first.

18 locations worldwide

A global network of high-performance nodes, so you get the best possible ping no matter where your players are.

All regions online
CloudNord server locations worldwide
Nuremberg de
Helsinki fi
London gb
Stockholm se
Paris fr
Amsterdam nl
New York us
Philadelphia us
Washington DC us
Boston us
Dallas us
Phoenix us
Portland us
Montréal ca
Singapore sg
Mumbai in
Tokyo jp
Brasília br
Europe Nuremberg Helsinki London Stockholm Paris Amsterdam
North America New York Philadelphia Washington DC Boston Dallas Phoenix Portland Montréal
Asia-Pacific Singapore Mumbai Tokyo
South America Brasília
CloudShield

DDoS protection, included

Every server sits behind always-on filtering at the network edge. Attack traffic is dropped before it reaches your node, so your players stay connected and you are not billed extra for the privilege.

On by default

Nothing to enable, configure or buy as an add-on. Active from the moment your server is created.

Filtered at the edge

Volumetric traffic is dropped upstream of your node, so your CPU and RAM keep serving players.

Game-aware filtering

Rules are tuned for game protocols, so real players are not caught alongside the attack traffic.

Nothing for you to do

Mitigation starts automatically. If something does get through, support can see it and respond.

Attacks, dropped Players, through
Enterprise network

Powered by a 10Gbps network

Every node sits on a 10Gbps uplink with direct routes into the major exchanges, so traffic reaches your players over as few hops as possible. Less distance, fewer transits, lower and steadier ping.

10 Gbps
Uplink on every node
99.9%
Uptime target
24/7
Network monitoring

Direct peering with Tier 1 networks and major exchanges. Availability varies by location.

Same infrastructure, every game

AMD Ryzen 7 7700 or equivalent nodes, DDR5 RAM, NVMe storage and a 10Gbps network, in 18 locations across Europe, North America, Asia-Pacific, South America and Oceania.

Start your Minecraft: Crossplay server

Deployed in seconds. Backed by humans, 24/7.