Autumn sale 10% off for life code AUTUMN10

Game server hosting

RedM server hosting

Spawn your server in about a minute.

RedM server hosting for Red Dead Redemption 2 — Cfx.re framework, DDoS protected, one-click txAdmin. CloudShield DDoS protection and automatic backups included.

From
$12.49 $11.24/mo
Autumn sale · 10% off for life
Server browser
Your RedM server Ready to deploy 4–16 GB Your choice ~60s $12.49 $11.24/mo
Minecraft: Java Edition $6.39 $5.75 Minecraft: Crossplay $6.39 $5.75 Project Zomboid $6.39 $5.75 Hytale $15.69 $14.12

Pick your plan

Per-GB pricing, no setup fees, upgrade any time.

Autumn sale — 10% off for life · code AUTUMN10

Build your server
GB
DDR5 RAM
$ $/mo
Start small — you can upgrade in one click as your community grows. Deploy now
Starter
$12.49
$11.24 /mo
Vanilla worlds and small crews.
4 GB DDR5 RAM
NVMe storage
Up to 16 players
Automatic backups
DDoS protection
Select
Most picked
Pro
$24.69
$22.22 /mo
Modpacks and mid-size communities.
8 GB DDR5 RAM
NVMe storage
Up to 32 players
Automatic backups
DDoS protection
Select
Dedicated
$49.49
$44.54 /mo
Whole-node performance for big networks.
16 GB DDR5 RAM
NVMe storage
48+ players, heavy build
Automatic backups
DDoS protection
Select
5/5 What CloudNord customers say

good pricing

good pricing, quick support, easy to use panel, no complaints

Juniper Brooks Aug 2026

Absolutly amazing customer support

Absolutly amazing customer support + amazing server quality! No issues whatsoever. Amazing price vs other hosting services

Franciszek Kalinowski Aug 2026

Really good quick support to fix server

Really good quick support to fix server cheap prices and 24/7 hosting :)

Greg Aug 2026

Cloudnord is the best

Cloudnord is the best. Defiently going to continue using them. Very user friendly. Active. Great relations. Very supportive

TazElite Aug 2026

Very good customer service

Very good customer service and a very good hosting service

Ludmil Kolarov Aug 2026

CloudNord Sets a High Bar

After trying a number of hosting providers over the years, CloudNord has quickly become one of the most impressive I've used. Getting started was straightforward from the moment I signed up. The pricing is excellent for the hardware on offer, and there are plenty of configuration choices without the whole process feeling overwhelming. The management panel is clean, responsive, and easy to navigate. Performance has been consistently reliable too — my community has enjoyed smooth gameplay with no noticeable lag or stability problems.

Andy Taylor Jul 2026

Every plan includes

Instant automated setup
Full SFTP + file manager
Automatic game updates
One-click modpack installs
Free migrations
Automatic backups
3-day full refund
DDoS protection, always on
The detail

Running a RedM server

RedM server hosting for Red Dead Redemption 2, running the Cfx.re framework on the same hardware as our FiveM servers. Bring your own VORP or RedEM:RP build, or start from a clean server and add resources as you go — with MySQL, full file access and txAdmin available from the first minute.

How much RAM do you need?

Up to 16 players 6 GB A small posse server with a light resource list.
Up to 32 players 8 GB VORP or RedEM:RP with the usual roleplay resources.
Up to 48 players 12 GB A full roleplay build with custom props and clothing.
48+ players, heavy build 16 GB Large streamed assets and a busy character database.

A guide, not a limit — you can change plan later without losing your world.

Getting started

01
Pick a plan and location

RedM leans on single-thread speed the same way FiveM does, and Red Dead's world streams a lot of terrain. Take the location nearest your players first, then size RAM for your resource list rather than your player count.

02
Add your Cfx.re licence key

RedM uses the same free Cfx.re keymaster as FiveM — one key works for either. Set it in server.cfg as sv_licenseKey. Without a valid key the server will not start and will not appear in the browser.

03
Install a framework and database

VORP and RedEM:RP both need MySQL for characters, inventories and jobs. Create the database first and import the framework schema before adding anything else, or you will be unpicking migrations later.

04
Add resources a few at a time

Check resmon in-game after each batch. RedM has a smaller resource ecosystem than FiveM, so scripts are more often ports — one badly behaved resource will eat your frame budget and is far easier to find early.

Split your server

Turn one server into two, for the same money

Need a database, a test server or a second world? Split RAM off the server you already have. You are re-allocating memory you already pay for, so the total barely moves — no second order, no migration.

Before
8 GB RAM

RedM

per month $24.69
After
6 GB RAM

RedM

Same world, same players, same address.

per month $18.69
After
2 GB RAM

MariaDB

A database server of your own.

per month $7.09

$24.69 before · $25.78 after — two servers, one bill

Database servers

A real database, not a shared one

Split off a database and you get your own MariaDB, PostgreSQL or MongoDB server — its own RAM, its own storage, its own version. Not a schema on a box shared with a thousand other people.

Your own instance

Dedicated RAM and CPU. A heavy query on someone else's database can't slow yours down.

Pick your engine and version

MariaDB, PostgreSQL or MongoDB, each with every version worth running — choose at creation, keep it until you decide otherwise.

Manage it in the panel

Create databases and users, browse tables and run queries from the browser.

Reachable from your servers

Point your plugins at it over the private network — no public exposure needed.

Splitting is done from your server's page once it is running — nothing to order.

18 locations worldwide

A global network of high-performance nodes, so you get the best possible ping no matter where your players are.

All regions online
CloudNord server locations worldwide
Nuremberg de
Helsinki fi
London gb
Stockholm se
Paris fr
Amsterdam nl
New York us
Philadelphia us
Washington DC us
Boston us
Dallas us
Phoenix us
Portland us
Montréal ca
Singapore sg
Mumbai in
Tokyo jp
Brasília br
Europe Nuremberg Helsinki London Stockholm Paris Amsterdam
North America New York Philadelphia Washington DC Boston Dallas Phoenix Portland Montréal
Asia-Pacific Singapore Mumbai Tokyo
South America Brasília
CloudShield

DDoS protection, included

Every server sits behind always-on filtering at the network edge. Attack traffic is dropped before it reaches your node, so your players stay connected and you are not billed extra for the privilege.

On by default

Nothing to enable, configure or buy as an add-on. Active from the moment your server is created.

Filtered at the edge

Volumetric traffic is dropped upstream of your node, so your CPU and RAM keep serving players.

Game-aware filtering

Rules are tuned for game protocols, so real players are not caught alongside the attack traffic.

Nothing for you to do

Mitigation starts automatically. If something does get through, support can see it and respond.

Attacks, dropped Players, through
Enterprise network

Powered by a 10Gbps network

Every node sits on a 10Gbps uplink with direct routes into the major exchanges, so traffic reaches your players over as few hops as possible. Less distance, fewer transits, lower and steadier ping.

10 Gbps
Uplink on every node
99.9%
Uptime target
24/7
Network monitoring

Direct peering with Tier 1 networks and major exchanges. Availability varies by location.

Same infrastructure, every game

AMD Ryzen 7 7700 or equivalent nodes, DDR5 RAM, NVMe storage and a 10Gbps network, in 18 locations across Europe, North America, Asia-Pacific, South America and Oceania.

Start your RedM server

Deployed in seconds. Backed by humans, 24/7.