Game server hosting
FiveM Enhanced Server Hosting
Spawn your server in about a minute.
GTA V: FiveM server hosting. Every plan includes 48 players. CloudShield DDoS protection and automatic backups included.
Pick your plan
Per-GB pricing, no setup fees, upgrade any time.
Halloween sale · 15% off for life · code HALLOWEEN15
Built for GTA V: FiveM
The two dominant RP frameworks, installable from the panel.
Full access, no restrictions.
Every plan allows 48 players, the most Cfx.re allows without a paid subscription, with no slot add-on.
Bring an existing FiveM server across at no charge.

Ultimate Roleplay
Create immersive roleplay experiences with custom scripts and frameworks.
Custom Vehicles
Add custom vehicles and modifications to enhance your server.


Multiplayer Ready
Build thriving communities with up to 1024 players per server.
Creators who run their communities on CloudNord.
Every plan includes
- Instant automated setup
- Full SFTP + file manager
- Automatic game updates
- One-click modpack installs
- Free migrations
- Automatic backups
- 3-day full refund
- DDoS protection, always on
Running a GTA V: FiveM server
A FiveM server is only as fast as its worst resource. The framework, the database and the streamed assets all matter, but one loop running every frame in a script nobody has read will cost more than everything else combined. Build up slowly, check resmon after each addition, and keep a copy of server.cfg somewhere other than the server. Roleplay servers grow by accretion, and the ones that stay smooth are the ones that prune.
How much RAM do you need?
A guide, not a limit: you can change plan later without losing your world.
Getting started
FiveM is sensitive to single-thread speed and to how far your players sit from the box. Pick the closest location first, then size RAM for your resource list.
Generate a free server key in the Cfx.re keymaster and set it in server.cfg. Without a valid key the server will not start, and it will not appear in the list.
ESX and QBCore both need MySQL for characters, inventories and jobs. Set the database up first, then import the framework schema before you add any other resources.
Open resmon in-game after each batch. One badly written script will eat your frame budget, and finding it later means unpicking fifty resources at once.
Turn one server into two, for the same money
Need a database, a test server or a second world? Split RAM off the server you already have. You are re-allocating memory you already pay for, so the total barely moves — no second order, no migration.
GTA V: FiveM
GTA V: FiveM
Same world, same players, same address.
MariaDB
A database server of your own.
$26.69 before · $29.18 after — two servers, one bill
A real database, not a shared one
Split off a database and you get your own MariaDB, PostgreSQL or MongoDB server — its own RAM, its own storage, its own version. Not a schema on a box shared with a thousand other people.
Dedicated RAM and CPU. A heavy query on someone else's database can't slow yours down.
MariaDB, PostgreSQL or MongoDB, each with every version worth running — choose at creation, keep it until you decide otherwise.
Create databases and users, browse tables and run queries from the browser.
Point your plugins at it over the private network — no public exposure needed.
Splitting is done from your server's page once it is running — nothing to order.
Before you order
The things people ask about GTA V: FiveM hosting before they deploy. For anything else, ask on Discord or open a ticket; most get a first reply within 15 minutes.
Ask on Discord18 locations worldwide
A global network of high-performance nodes, so you get the best possible ping no matter where your players are.
DDoS protection, included
Every server sits behind always-on filtering at the network edge. Attack traffic is dropped before it reaches your node, so your players stay connected and you are not billed extra for the privilege.
- On by default
- Nothing to enable, configure or buy as an add-on. Active from the moment your server is created.
- Filtered at the edge
- Volumetric traffic is dropped upstream of your node, so your CPU and RAM keep serving players.
- Game-aware filtering
- Rules are tuned for game protocols, so real players are not caught alongside the attack traffic.
- Nothing for you to do
- Mitigation starts automatically. If something does get through, support can see it and respond.
Short routes to your players
We pick data centres for their routes as much as their price: direct paths into the major exchanges, so traffic reaches your players over as few hops as possible. Less distance, fewer transits, steadier ping.
Uplinks are 10 to 25 Gbit on the newer nodes and 1 Gbit on the rest. A busy game server moves a few megabits, so the uplink is never the limit; the route is.
Same price, every location
NVMe nodes with DDoS filtering and backups included, in 18 locations across Europe, North America, Asia and South America. Every game costs the same wherever you put it.
View all locationsStart your GTA V: FiveM server
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