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Game server hosting · since 2022

Game servers, close to your players.

Spawn your server in about a minute.

Pick a game, pick how much RAM you want, and pick from 18 locations worldwide. Plain prices, no tiers with invented names, no sales calls.

Pick your game

17 games
Featured partners

Creators who run their communities on CloudNord.

Distant Horizons Distant Horizons
Theomonty Theomonty
JustAen JustAen
Dokibird Dokibird
Goutros Goutros
Bricks 'O' Brian Bricks 'O' Brian

The hardware

What a server here actually runs on, as of this autumn. We would rather list the parts than give the fleet a brand name.

CPU
Chosen for single-core clock speed, which is what a game tick needs, rather than core count. The newest nodes run AMD Ryzen 9 7900 and 7950X and EPYC 4545P; older ones run Ryzen 5 5600X and Intel Xeon E-series.
Memory
DDR5 on the newer nodes, DDR4 on the rest. Plans are sized in RAM because that is the limit you actually hit first on a game server.
Storage
NVMe drives on every node, for world loads, chunk saves and restarts.
Network
10 to 25 Gbit uplinks on the newer nodes, 1 Gbit on the rest, with DDoS filtering upstream of all of them.
Locations
18 cities across Europe, North America, Asia and South America, at the same price in every one.
Replies from the people who run the servers
Most tickets get a first reply within 15 minutes, day or night, by ticket or on Discord. The person answering can see your node.
Full file access
File manager and SFTP on every plan. Your server, your files, no restrictions.
Backups you can actually restore
Take one from the panel any time or schedule them, and restore in one click. We also keep our own daily snapshots of every node for about two weeks, for the days nobody pressed the button.

18 locations worldwide

A global network of high-performance nodes, so you get the best possible ping no matter where your players are.

All regions online
CloudNord server locations worldwide
Nuremberg de
Helsinki fi
London gb
Stockholm se
Paris fr
Amsterdam nl
New York us
Philadelphia us
Washington DC us
Boston us
Dallas us
Phoenix us
Portland us
Montréal ca
Singapore sg
Mumbai in
Tokyo jp
Brasília br
Europe
Nuremberg Helsinki London Stockholm Paris Amsterdam
North America
New York Philadelphia Washington DC Boston Dallas Phoenix Portland Montréal
Asia-Pacific
Singapore Mumbai Tokyo
South America
Brasília
CloudShield

DDoS protection, included

Every server sits behind always-on filtering at the network edge. Attack traffic is dropped before it reaches your node, so your players stay connected and you are not billed extra for the privilege.

On by default
Nothing to enable, configure or buy as an add-on. Active from the moment your server is created.
Filtered at the edge
Volumetric traffic is dropped upstream of your node, so your CPU and RAM keep serving players.
Game-aware filtering
Rules are tuned for game protocols, so real players are not caught alongside the attack traffic.
Nothing for you to do
Mitigation starts automatically. If something does get through, support can see it and respond.
Attacks, dropped Players, through

Short routes to your players

We pick data centres for their routes as much as their price: direct paths into the major exchanges, so traffic reaches your players over as few hops as possible. Less distance, fewer transits, steadier ping.

Uplinks are 10 to 25 Gbit on the newer nodes and 1 Gbit on the rest. A busy game server moves a few megabits, so the uplink is never the limit; the route is.

Network

Same price, every location

NVMe nodes with DDoS filtering and backups included, in 18 locations across Europe, North America, Asia and South America. Every game costs the same wherever you put it.

View all locations

Common questions

The things people ask us most often.

Servers

Yes. Your server stays up whether or not anyone is on it. The one exception: a Minecraft Java server that has had nobody online for two full days is put to sleep to free up its node, and comes straight back when you press Start.
Yes. Every server sits behind always-on filtering upstream of its node, and it is part of the price. We do not sell protection as an add-on.
Yes. Pick a different pack or version from the panel and the server reinstalls itself without wiping your worlds. The one switch we block is to an older Minecraft version than your world was last saved in, because that corrupts worlds.

Billing

Tell us within three days of ordering and we refund the server. Dedicated servers are the exception, because of their setup cost. The exact wording is in the Terms of Service.
Yes, from your server's page. Upgrades apply straight away and you pay only the difference for the rest of the period. Downgrades apply straight away too, and the lower price starts at your next renewal.
Cards through Stripe, including Visa, Mastercard and American Express, and PayPal.

Pick a game and go.

Online in about a minute. Three-day refund window. Cards and PayPal.