Game server hosting
V Rising server hosting
Spawn your server in about a minute.
V Rising server hosting CloudShield DDoS protection and automatic backups included.
Pick your plan
Per-GB pricing, no setup fees, upgrade any time.
Summer sale — 10% off for life · no code needed
Built for V Rising
From a small clan to a large community.
PvP rules, resource rates and territory settings.
Install and manage mods from the panel.
Castle progress and achievements included.

Gothic Action Combat
Experience thrilling vampire combat and dark magic. Hunt powerful beings, absorb their abilities, and build your vampiric empire in a gothic world.
Vast Gothic Realm
Explore a vast gothic world with diverse environments, from dark forests to cursed villages. Survive the daylight and hunt in the shadows.


Castle Construction
Build and customize your vampire castle, establish your domain, and create a sanctuary for your dark powers. Defend against rivals and expand your territory.
Creators who run their communities on CloudNord.
Every plan includes
Running a V Rising server
V Rising servers live or die on castle policy. Every standing castle is state the server carries whether its owner logs in or not, so the decay settings you choose on day one decide what the server costs and how it feels in month three. Set the ruleset, clan size and decay rate before you invite anyone, because changing them later means either annoying the people who built under the old rules or living with them.
How much RAM do you need?
A guide, not a limit — you can change plan later without losing your world.
Getting started
Castle count drives memory more than player count does. Size for the number of standing castles you expect at the end of a season, not on opening night.
PvE, PvP and the clan size cap are set before launch and are awkward to change once clans exist. Settle the ruleset with your community before you open the doors.
ServerHostSettings.json holds the name, slot count and ports. ServerGameSettings.json holds rates, castle limits, decay and PvP rules. Both are editable from the panel.
Castle hearts burn blood essence while their owners are away, and an empty heart means a decaying castle. Decide your decay policy early, and keep backups running.
Turn one server into two, for the same money
Need a database, a test server or a second world? Split RAM off the server you already have. You are re-allocating memory you already pay for, so the total barely moves — no second order, no migration.
V Rising
V Rising
Same world, same players, same address.
MariaDB
A database server of your own.
$20.89 before · $20.98 after — two servers, one bill
A real database, not a shared one
Split off a database and you get your own MariaDB, PostgreSQL or MongoDB server — its own RAM, its own storage, its own version. Not a schema on a box shared with a thousand other people.
Dedicated RAM and CPU. A heavy query on someone else's database can't slow yours down.
MariaDB, PostgreSQL or MongoDB, each with every version worth running — choose at creation, keep it until you decide otherwise.
Create databases and users, browse tables and run queries from the browser.
Point your plugins at it over the private network — no public exposure needed.
Splitting is done from your server's page once it is running — nothing to order.
Before you order
The things people ask about V Rising hosting before they deploy. Anything else — the crew is around 24/7.
Ask on Discord18 locations worldwide
A global network of high-performance nodes, so you get the best possible ping no matter where your players are.
DDoS protection, included
Every server sits behind always-on filtering at the network edge. Attack traffic is dropped before it reaches your node, so your players stay connected and you are not billed extra for the privilege.
Nothing to enable, configure or buy as an add-on. Active from the moment your server is created.
Volumetric traffic is dropped upstream of your node, so your CPU and RAM keep serving players.
Rules are tuned for game protocols, so real players are not caught alongside the attack traffic.
Mitigation starts automatically. If something does get through, support can see it and respond.
Powered by a 10Gbps network
Every node sits on a 10Gbps uplink with direct routes into the major exchanges, so traffic reaches your players over as few hops as possible. Less distance, fewer transits, lower and steadier ping.
Direct peering with Tier 1 networks and major exchanges. Availability varies by location.
Same infrastructure, every game
AMD Ryzen 7 7700 or equivalent nodes, DDR5 RAM, NVMe storage and a 10Gbps network, in 18 locations across Europe, North America, Asia-Pacific, South America and Oceania.