Project Zomboid: Configuring Player Spawn Points
Issue: Players spawn in different locations when joining a Project Zomboid multiplayer server
Solution: Configure spawn region settings in the server configuration file
Difficulty: Beginner
Problem Description
When players join a Project Zomboid multiplayer server, they may spawn in different locations across the map instead of spawning together in the same area. This occurs when the server lacks proper spawn region configuration.
Solution
Step 1: Locate Your Server Configuration File
Your server configuration file is typically located at:
/home/container/.cache/Server/[ServerName].ini
Common file names include:
CloudNord.ini
servertest.ini
pzserver.ini
Step 2: Edit the Configuration File
Open your server configuration file and add the following lines (preferably near the top of the file):
# Set spawn region so all players spawn in the same area
SpawnRegion=Muldraugh, KY
FixedSpawnRegion=true
Step 3: Choose Your Spawn Region
You can select from these available spawn regions:
Region Name | Description | Difficulty |
---|---|---|
Muldraugh, KY |
Default starting location with good resources | Beginner |
West Point, KY |
Larger town with more buildings | Intermediate |
Rosewood, KY |
Smaller, quieter town | Beginner |
Riverside, KY |
Rural area with fewer zombies | Easy |
Louisville, KY |
Large city with high zombie density | Advanced |
Step 4: Apply Changes
- Save the configuration file
- Restart your Project Zomboid server
- Important: Create a new world for these settings to take full effect
Quick Fix for Existing Worlds
If you already have an established world and don't want to reset it, use these admin commands to bring players together:
Admin Commands
/teleport [playername]
- Brings the specified player to your location/goto [playername]
- Teleports you to the specified player's location
Example Usage
/teleport John # Brings player "John" to your location
/goto Sarah # Teleports you to player "Sarah"
Additional Configuration Options
You can also add these optional settings for more control:
# Additional spawn settings
StartingLocation=0 # 0 = use SpawnRegion setting
FixedSpawnRegion=true # Forces all players to use the same spawn region
Troubleshooting
Settings Not Taking Effect
- Ensure you've restarted the server after making changes
- Verify the configuration file syntax is correct
- Consider creating a new world if changes don't apply to existing worlds
Players Still Spawning Apart
- Check that
FixedSpawnRegion=true
is set - Verify the spawn region name is spelled correctly
- Use admin teleport commands as a temporary solution